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sonic riders zero gravity


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is sonic riders zero gravity good?

very good
3 (30%)
good
1 (10%)
so so
2 (20%)
bad
0 (0%)
very bad
0 (0%)
dont care
2 (20%)
dunno havent got the game yet
2 (20%)

Total Members Voted: 10

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Author Topic: sonic riders zero gravity  (Read 11005 times)

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sonic riders zero gravity
« on: January 22, 2008, 07:18:18 pm »
Hello there! This is just a short enquiry about Sonic Riders 2: Zero Gravity. Though not owning the product myself, I have of late been wondering of what quality this particular game might be. If someone would be so kind as to enlighten me it would be most appreciated.

Yours Sincerely,
brandondubroc
« Last Edit: January 23, 2008, 07:53:24 am by CosmicFalcon »

Offline douglas

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Re: sonic riders zero gravity
« Reply #1 on: January 22, 2008, 07:22:23 pm »
http://www.gamerankings.com/htmlpages2/942738.asp?q=sonic%20riders

Looks like a case of get it if you loved the original or can't live without playing every Sonic game ever.  I'll be passing unless I see it in a bargain bin, I think.
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Offline F-Man

Re: sonic riders zero gravity
« Reply #2 on: January 22, 2008, 07:24:45 pm »
havent got the but tinken bout it hoe good is it?
I have got the but tinken bout it hoe so so it is.

Offline Groudon

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Re: sonic riders zero gravity
« Reply #3 on: January 22, 2008, 09:00:23 pm »
My friend rented the game and I got 2 days of play out of it.  If you played the first Riders, you'll have an idea as to how it works.  The controls are slightly different with a Gamecube controller (and probably on the PS2 as well) compared to Riders, and the Wiimote might take a bit to get used to using, but I find the game is pretty good.  Only complaint is the cheap-as-hell CPU.  Once you get the good Gears unlocked, the computer will use only the best ones and destroy almost all human players.

Offline CosmicFalcon

Re: sonic riders zero gravity
« Reply #4 on: January 23, 2008, 07:54:13 am »
havent got the but tinken bout it hoe good is it?
I have got the but tinken bout it hoe so so it is.

bad speakings made cf cry :(

ps tho good answer effy
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Offline Mo

Re: sonic riders zero gravity
« Reply #5 on: January 23, 2008, 05:44:55 pm »
I noticed the part about the computer players being cheap because I almost lost in Megalo Station once when I was playing time attack mode.
Shortcuts I have discovered: SSR Skeleton Dome Mission 12 Gate ditch, SA2 Battle: spring dodge.

Offline P.P.A.

Re: sonic riders zero gravity
« Reply #6 on: January 24, 2008, 06:24:02 am »
Computer players in time attack mode? Aren't those usually enemy-free?
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Offline douglas

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Re: sonic riders zero gravity
« Reply #7 on: January 24, 2008, 09:22:16 am »
CF that first post edit is epic.  You win the internets.
This topic has now been officially won by me.  Never mind, you might do better next time!
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Re: sonic riders zero gravity
« Reply #8 on: January 26, 2008, 12:18:38 am »
Hello there! This is just a short enquiry about Sonic Riders 2: Zero Gravity. Though not owning the product myself, I have of late been wondering of what quality this particular game might be. If someone would be so kind as to enlighten me it would be most appreciated.

Yours Sincerely,
brandondubroc
I got the game and it is awsome 10 stars got passed the main story myself and fav charActore is silver! I IS AWSOME!!!!!!!!!!!!

Offline Mo

Re: sonic riders zero gravity
« Reply #9 on: January 26, 2008, 11:13:40 am »
I meant free mode and on the car mission in Team Sonic's story I managed to get 0:00:01 with a weird glitch.
Shortcuts I have discovered: SSR Skeleton Dome Mission 12 Gate ditch, SA2 Battle: spring dodge.

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